Tuesday, 17 January 2012

Word Picture assosiation

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Adjectives
·      Chaotic
·      Fiery
·      Crowded
·      Furious
·      Tragic
·      Gaseous
·      Traumatising
·      Horrifying
·      Spacious
·      Middle-aged
·      Bald
·      Frightening



Professional-Suicide-1.jpg


Adverbs
·      Desolately
·      Connectively
·      Intimately
·      Sadly
·      Depressingly
·      Collectively
·      Desperately
·      Coldly
·      Silently





Event Description

It was my 5th birthday, I was filled with excitement, as today was the day I would finally have a party and the best and most fun place known to my school friends. Frantically we all scurried into ‘Cast aways’: a huge Warehouse-sized bouncy castle type-thing. The sweat of 5-year-old children slathered the inflatable material and stank of B.O…Hyper kid B.O. I decided, somehow it would be a good idea to climb up the side of a part that was not ‘child-proofed’ and fell into a small gap that constricted my entire body, the time that passed while I was down there I am still unsure of, because I couldn’t breathe I assume I became unconscious in some way, I just remember Complete darkness and the violent pulse as the castle jolted around from the Madness of kids flinging their selves against the walls carelessly. I then remember a huge hand reaching down, having seen my arm pinned so that it protruded from the gap, then in a haze I returned to the world just as my parents wandered past where I was exploring, at the sight of me their faces stretched rapidly and their eyes widened…So I must’ve looked a right state...Probably should have sued their asses.






Tuesday, 6 September 2011

Game Evaluation- Squares


Simple game evaluation test



Game Title:
Squares Game


Player Names:
Joseph Donoghue,


Summary of Game Rules:
Points on paper in lines, evenly spaced, players using different coloured pens take in turns to draw a line inbetween the points, whoever draws a line to close a square shape wins a point and has to take the next turn, the player with the most squares when all the dotted points are taken wins.


What was fun about playing this game?
The thining ahead aspect is quite fun as it challenges our mind to think about your nex move and stay sharp



What was not fun about playing this game?
The time taken to colour the squares and draw the dots beforehand.

Numbered list of simple commands, which describe gameplay.

1.Assign different colours to players, set up paper with dots in cube formations
2.If square is made, colour in the negative space square and stay with player for another turn
3. If no squares made swap players
4. Repeat rules 2 and 3
5. If all of points are taken up end game and total scores



Choice=2D animation

I am choosing to do the 2D animation project although I do feel I would be more suited to the concept art project. However I want to learn and excel at using animation software and techniques and applying them to my concept ideas.

Unit 53 2D Animation Production

Introduction and Unit Aims

Animation has become an increasingly important media form and examples can be seen in platforms as different as advertising, feature films, mobile phone content, the internet and television. Good animation skills are also important in the computer games industry.

This unit focuses on developing your skills in the production of 2D animations using traditional or digital techniques, or a combination of the two. Learners will work on design, character, setting and narrative whilst also developing production techniques. Learners will be encouraged to experiment with both content and technique.

You will also need to research the content and production techniques used in historical and contextual animation sources. This background research will inform your own work.

You will then go on to look at the production of walk cycles with audio and finally to produce an animated short story based on a popular text.

In order to develop your understanding and skills, you will need to keep your intended audience constantly in mind, and to that end, your animation work will be exhibited to audiences after completion and responses evaluated.

Unit 72 Drawing Concept Art for Computer Games

Introduction and Unit Aims

The aim of this unit is to develop your practical skills in drawing game concept art. You will examine how concept art is used within computer games and will use a variety of drawing media to develop skills in observational and experimental drawing. You will use these skills to visualise imagined characters, objects and locations for a game concept and will reflect on the quality of your work.

The unit provides an opportunity to develop skills in visual communication through drawing of game concept art to match an intended brief. It will also develop your ability to reflect critically on your own work, as you will need this skill in your future career.

The Beginning...!

This blog will be used to update and track my progress throughout 'Interactive Media with Game Design'

1st task reflection- Creative experimentation-

  • We were given a task of plainly 'doodleing' for 20 minuites. After this we reflected as a group on how our pages could be improved and what was successful.
  • We were then given a restricted shape to focus our creation techniques, similar to the game 'scribble', we rotated the shape and added to it to produce many varied creations. I found this a very useful technique as it concentrated and restricted creativity which refined the outcome.
  • We then showed a sequence of random pictures for a few seconds each, on paper we used word assosiasion (writing down 1st words that came to mind upon seeing the pictures), then taking 5 of those words we created a new artwork relating to them.

2nd task-Captions-

  • Given 3 pictures, we came up with 5 different captions for each, I will upload photos as soon as possible.
  • I found this interesting as it made me think ouside the box and interpret the image in many different ways.

Some time was spent setting up Gmail and log-ins and a blogger acount (which i already have but a new blog), I need to spend more time advancing my Mac skills...